The Digital Workplace has many definitions, but I like the one suggested by Jean-Michel Lambert because it is simple: “The digital workplace is a working environment, like your physical office or meeting room, but in a digital dimension.” Check out my notes from the Digital Workplace 2020 event.
For this blog, we’re catching up with Daniel Melville, owner of 3D printing business ‘Handy Dans’’ and ambassador for Open Bionics, creators of the world’s first medically certified 3D-printed bionic arm, the incredible Hero Arm.
In August I have promised to share feedback from my work with ProReal VR with my coaching clients, so here is just a small collection.
Today I would like to invite you to the ProReal VR environment and its use for mental health treatment.
We have looked at general trends and insights about virtual reality earlier this month, so now I would like to narrow down the practical use of this new, still fast-growing technology, for mental health support.
In this post I would like to share a few interesting videos about the practical application of virtual reality, but also general insights and trends on how humanity might be able to utilise this relatively new set of tools.
I have recently completed a virtual reality training for coaching and counselling with the amazing team from ProRealVR. This post is our first start on the topic. What is Virtual Reality?
How do we tell if a brand is ethical or even more than that: actually kind?
I have noticed a fantastic small storytelling project on Twitter the other day so I wanted to mention it here for inspiration. Dan Barker over on Twitter had some time to kill while in London so he decided to challenge himself and take photos of all Tube stations featured on the Monopoly Board.